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As per a letter Rebellion responded to the Evil Genius Facebook page there will be a true EG2.  Finally some good news. Although until I see it actually released I won’t be getting my hopes up.

Dear Evil Genius 2 Facebook group members and Evil Genius gamers everywhere,
Thank you for taking the time to prepare your open letter on behalf of the community.
We were overwhelmed by the response to the announcement of Evil Genius Online (EGO). Not only were all the closed beta slots taken in less than 24 hours, but we saw the Evil Genius community spring into action. Whether it was through emails, tweets, the online petition, in forums or through your open letter, you made the effort to let us know what Evil Genius means to you as gamers. We wanted to reply to you directly, and although we don’t have time to cover all your questions hopefully this letter will leave you a lot clearer about the future of Evil Genius!

So why did we make Evil Genius Online?

For independent studios like Rebellion to survive it’s important that we look beyond the console, PC and mobile platforms we know so well. Zynga and Facebook are hubs with millions of gamers who can start playing any game in just a couple of clicks. There are almost no barriers. This is why free-to-play is so exciting for both developers and gamers, and yes, it means we can bring Evil Genius to a new audience too.

 

But hasn’t Evil Genius been on Facebook before?

Yes – Evil Genius: WMD – and it wasn’t up to scratch. We know fans and gamers deserved better. Evil Genius Online is a completely different game and we’ve learned some invaluable lessons since then.

Will social mechanics undermine the traditional Evil Genius gameplay?

While EGO will obviously attract a free-to-play audience, we wanted to create an experience that could be enjoyed by many types of gamers, including Evil Genius fans. Crucially the game doesn’t feature an ‘energy’ mechanic which would limit your play time each day. EGO is firmly mission based, with an open ended story that evolves as the gamer progresses. Yes, each mission takes time to complete and objectives can be accelerated with the use of virtual currency (no pressure applied), but gamers can play for as long as they want and completely redesign their lair to their heart’s content at any time. We honestly believe many of you will really enjoy EGO, but we also understand that we’ll still be disappointing some of you too.

 

So is this the ‘sequel’ that has been rumored on Twitter?

When Jason – Rebellion’s CEO and co-founder – tweeted earlier in the year about a potential follow up to Evil Genius, he wasn’t talking about Evil Genius Online, which was already in development by a small team here in our Oxford studio.

 

We’ve always wanted to make a fully-featured PC follow-up. We’ve taken concepts for an Evil Genius sequel to publishers before but we weren’t able to secure the funding we needed. However since then, we’ve looked into alternative ways to get this game funded and created. We are going to make this happen. And it’s going to be soon.

 

We’ve been watching the Evil Genius community for some time now, and we’re sorry that we couldn’t tell you earlier about our plans. If anything, your enthusiasm over the last couple of weeks has galvanized our efforts!

 

In the next few days a key member from our Oxford studio will be in touch. They want to engage with the EG community and get you involved in the first steps we take towards the next Evil Genius game on PC.

 

Please make them welcome, and don’t be scared to share your ideas!

 

Yours Forever Evily

The Rebellion team

 

 

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Steam would be the best bet, admittedly, though I don't think Kickstarter is the way to go here. EG:O could do some funding, but I can't help but wonder if a DLC for the original Evil Genius would do better both to bring in cash, up some engine familiarization, and increase hype.

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Guest Nick

Steam would be best. I like the idea of releasing some DLC for the first game, that could generate some easy cash to fund the sequal. They would have to make sure that the DLC effecte game play, and was just not cosmetic.

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I pray for an actual sqeual. If they're looking for funding there is always kickstarter and they could use STEAM greenlight to publish the game.

As per this topic it will happen.  Hopefully they will get the needed attention/funding from EGO even though I'm not excited about EGO.

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I wonder if it would be possible to pitch a Steam-released DLC pack for Evil Genius 1 in the meantime. Does Rebellion even have the code from the first game?

It's already on steam, bought it for $2.99 some time back.

 

Yes Rebellion has code from the first game.  If you have the newer version of EG from Steam you will notice on the load screen it says Rebellion as well.

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There's no DLC on Steam, silly. :P

I was wondering if Rebellion could/would make a DLC for the original game as an 'incentive' for EG2, which is probably two years away.  We need to get someone from Rebellion over here...

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I do hope more beta testing spots open up, maybe even the ability to youtube it as I would love to add this to my channel, I can not wait, I had a disk version since it came out many many years back :) now I have it on steam :)

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So from you guys that bought it on steam, it works just fine on Windows 7/8.1?

 

Any thoughts on mobile development?

Sorry for late reply, steam version works great on windows 7 and can be recorded happily with dxtory, it looks to be missing the bonus cd content, something I hope they patch in or add as dlc, I wouldnt mind paying $5 for that extra content :-)

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