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  1. Included in the press kit from the official site here’s what we know so far: OFFICIAL FACTSHEET KEY FACTS Title EVIL GENIUS 2: WORLD DOMINATION Developer: REBELLION Publisher: REBELLION Platforms: PC (STEAM) Release date: 2020 Genre: MANAGEMENT WORLD DOMINATION SIM Players: 1 Website: EVILGENIUSGAME.COM DESCRIPTION Evil Genius 2 is a satirical spy-fi lair builder, where players take control of an Evil Genius and set their plans for world domination in motion. When it feels this good to be bad, the Forces of Justice don’t stand a chance! Build your own unique evil lair and cover operation, Train a force of criminal minions, Defend your Lair from the Forces of Justice, and Dominate the world with a Doomsday Device in this direct sequel to the 2004 cult classic! – There are 100s of potential objectives! – Sell the British Royal Family! – Kidnap the Governor of Maine! – Bake Alaska – literally! PR CONTACT Sinan Kubba [PR Executive] – press@rebellion.co.uk Not a lot of information yet, but a step in the right direction for sure!
  2. Some additional information from Rebellions blog of EViL GENiUS 2 World Domination!
  3. Looks like Rebellion is getting those of us that have entered the beta access drawing, into their system. Just received the following email confirming it!
  4. Great article from the Daily Express on Evil Genius 2: World Domination. Credit: https://www.express.co.uk/entertainment/gaming/1139768/Evil-Genius-2-PC-Steam-Game?fbclid=IwAR0-YxQtPOIwwrMVWP41n6L_wrQmB_PxhlH_5iIbgrB98_c40yhP4JHWAm0
  5. Rebellion have released a Gameplay Trailer for the upcoming release of Evil Genius 2: World Domination. It looks like a genuine successor to Evil Genius, but this time higher fidelity, and with a multi-tier base construction system.
  6. Press releases and in game screenshots from the Evil Genius 2 Dropbox folder. Evil-Genius-2-Gameplay-Trailer-Press-Release.docx Evil-Genius-2-Guerrilla-Collective-Press-Release.docx
  7. Wishlist Evil Genius 2: World Domination on Steam http://reb.to/EvilGenius2WDWish Sign-up NOW for all the latest information, a FREE Evil Genius Soundtrack, a FREE Evil Genius 2 in-game item*, and more at https://evilgeniusgame.com/
  8. Evil Genius 2: World Domination launches March 30, 2021 on Steam! Hello, minions. We’ve got some good news for you – Evil Genius 2: World Domination is launching March 30, 2021 on Steam! We’ve got a brand new gameplay trailer for you to mark the occasion – watch it immediately! There are loads of fiendishly exciting surprises on the way in the coming weeks – including a mode we’ve not yet talked about… stay tuned for more soon.
  9. Looks like Evil Genius 2 is delayed due to COVID-19 until the first half of 2021. I'm still excited though
  10. It’s the end of the world as we know it, and we feel…villainous! To celebrate Evil Genius 2’s release on Steam, we’ve unveiled a brand-new trailer – watch it right here! Don’t forget that we’ve also got the Evil Genius 2 Deluxe Edition – which comes with the base game, additional in-game items and the Season Pass (also available separately.) We’d tell you who the new Genius in the season pass is…but then we’d have to kill you. So don’t delay – take over the world today!
  11. Only a few hours in, but here's my base so far, went with the default base and Zalika. What's yours look like??
  12. For some reason my Gold Commitments are stuck at 300,000 all the time. There is nothing pending building in my base so doesn't make any sense, it's been this way for over a day now. Anyone else having this issue or ideas?
  13. Has anyone figured out how to get the Super Computer yet? It's a requirement to unlock the research for the Computer Array that I want. Tired of interrogating agents to gather intel. From what I'm reading the Computer Array will automatically generate intel.
  14. Does anyone else know what the difference between Vulkan and DX12 mode is when launching the game? I've tried both, on Vulkan the interface seems laggy and slower. DX12 runs way smoother on my machine. Assuming this means Vulkan is some kind of higher graphics setting? My graphics card is a NVIDIA 2080.
  15. Has anyone figured out how to navigate your base using the arrow keys? In EG1 I could fly around the base with the keyboard arrows vs the mouse and found it easier to control. The only way in EG2 that I can do this is with the mouse, but seems slower and sluggish.
  16. I don't mean to be funny but what's the name of this evil genius? Is it supposed to look like Hillary Clinton? Is it actually representing Hillary?
  17. These unrelenting killing machines have to be stopped…before they take down the Evil Genius, and put a stop to your plot! Their objective is to kill the evil genius and minions in their way. Evil Genius 2 Soldier Agent.mp4
  18. Rebellion just posted this up on their YouTube channel a few minutes ago. It's a new video about the gameplay for Evil Genius 2. Here's the video transcript for anyone that would like to read it vs watch: The dastardly minds behind evil genius, too, are ready to show you new gameplay and new details about their upcoming spy fi strategy Falin and prepare for your briefing Minyans. Hello and welcome to Rebellion, where jazz and collarless tunics are the new black and where we just can't help but reveal our plans to every agent we capture, we're invoking that. Do it now. Button on all of you who haven't subscribed to the channel yet. When you hit that red button, you'll get new vids every week. Speaking of revealing our plans, it's time to show off a bit more evil Genius two sequel to the beloved 2004 original torch bearer for the Speechify Genre, a unique strategy management hybrid. It's due in the first half of 2021 to ensure it says evil and ingenious as it can be. But the team behind it are ready to show off a bit more of it. And that's exactly what you'll see in this video from some returning familiar faces to new details about the covert operation, doomsday devices, traps, lair building and much more. Here's your latest look at evil genius to every good island. Life begins with a totally innocuous cover operation to throw tourists and the forces of justice alike write off your Machiavellian musk. That's what the casino here is doing with the help of your vallet minions. They're convincing tourists to throw all their holiday money on black while simultaneously convincing any agents that nothing to see here. Guy just a regular old casino out that door, just the staff room mate. All those tourists who went through would have been seen again. I haven't heard about it. Go across your cover operation will vary depending on your genius. So read even being a man of limited subtlety would much rather be spending time shouting or building a massive bomb than worrying about a fancy casino, which means his will be a little more sparse than some others, which will be showing off in time. And speaking of cards on the table, if we're laying out there's really very little out there we find more inspirational than the star of Transformers and Fury telling us to just do it. You know what, though? Evil genius, too, might have picked even by introducing that. Do it now, Command, bring your evil genius to an area you'd like, given special attention, activate the mode and minions will drop everything to tend to the actions within its area of effect. In this way, you can sort of use the genius like a cursor moving him around to points on things to get them done. Paronto this mode also serves to underline that in general you have a pretty white gloves management style enabled genius to the time isn't spent highlighting individual minions and telling them to do this and that, but instead accumulating the right amount of human resources to achieve your goals. Humans like Eli Barracuda Junior, who's demonstrating the evil genius, too, is a canonical sequel to the original, which means the original characters still exist in the same universe and b they've aged, which means Maximiliano original henchman has gone and started a family since we last saw him, and Eli Junior decided to take up the family business crime loading like his old pop Eli confi via Mellet or with that silver revolver. And also like his pop, he loves to strut about the place, but he's not the only returning face. In addition to Maximilien here, we've shown off before and read Ivan, who's been promoted from henchmen to full blown evil genius for this game. Jubei makes a return and well, let's just say the years haven't been kind to his appearance. Don't be fooled, though. He's still an absolute monster in a fight. Previously on The Channel. We devised a test to prove Jobster is the most deadly henchman around. And while he prefers a non lethal approach these days, he's still capable of taking people out to getting a sufficiently powerful weapon. Bill is basically the evil genius, his raison d'être. It's what they think about in bed before drifting off, when most of us will be thinking about our taco stand business idea or whether it's a Dalmatian. As such, building the doomsday device is an important part of the game. In the first game, you didn't really gain access to an operational version until the very end and you got to fire it just the once. That's all different for the better. This time you build it up literally upwards throughout the course of the game, devising ever more powerful iterations as you go on and test firing it at will in whichever region of the world map you choose. Your ultimate aim is to hone a doomsday device which is so powerful that the forces of justice are forced to surrender to your well, which is easier said than done. Of course, they will do just about anything to stop you. There's so much more to talk about. An evil genius too. But let's bring the magnifying glass over one more little wrinkle of its management system. Minion treats every single minion has their own personality in two, and that's expressed via the traits that you can read about when you highlight them. Traits give you clues as to what job they might be best put to use them. If you hover over me and click, for example, you'd find the torque slightly too loud into a mic trait. And I've just been deployed. Correct. By Rebellion HQ, another minion might have the precious flowers trait, which means after a hard day, building a machine to enslave us all or at the roulette table, they like to preserve flora, which in turn means they're probably not best cut out for a violent role in your organization. What you're really looking for here is loyalty, though. If your workforce isn't ready to basically live and breathe the job without a second's moral questioning and not worth having and can thus be given an assignment that sends them away from the base like permanently. We've got so much more to talk about between now and evil genius tears release. So stay tuned and subscribe to the channel for more updates. Remember, you can wish Evil Genius to right now on steam and a like if you enjoyed the bet until next time. Dance like no one's watching. Love like you've never been hurt and do it now. Like Red Ivan's telling you to.
  19. I found this in the press kit from the official EG2 website. Looks like Red Ivan will be coming over to EG2 as well...
  20. Full Metal Jackie is one of the newest henchmen announced for Evil Genius 2 World Domination. Here’s what we know so far from the information released via the official Evil Genius 2 Twitter account and other sources. In the original Evil Genius game henchmen had 4 abilities. We’ve only seen 2 of Full Metal Jackie abilities from the video below similar to that of Incendio. We’re starting to see a pattern here with the 2 ability limit. Does that mean henchmen will only have 2 abilities in EG2? The two abilities we do know about: Fire Sale – For a short time, her bullets set agents on fire! This sounds awesome, hope she only sets the agents on fire unlike Red Ivan from the original Evil Genius game. Hand Guns – Calls in a weapon crate, handguns to minions! Ah so now we don’t need to keep our base on alert full time to keep minions armed? oNkZkBvo1stMHX4G.mp4
  21. Incendio is one of the newest henchmen announced for the Evil Geinus 2 World Domination. Here’s what we know so far from the information release via the official Evil Genius 2 Twitter account and other sources. In the original Evil Genius game henchmen had 4 abilities. We’ve only seen 2 of Incendio’s abilities from the video below. Does that mean henchmen will only have 2 abilities in EG2? Our guess they’ll remain with additional abilities, but don’t have any more information on it quite yet. The two abilities we do know about: Magic Trick – Distracts a large number of tourists and agents We assume this one will lower your global heat for tourists or agents that may stumble upon any nefarious activities. Misdirection – Ignores tourists distractions for a small duration This one we’re not sure on. Does this mean that tourists can distract your henchmen from doing their job? Can we no longer control our henchmen to run to specific locations or kickoff abilities? Evil Genius 2 Henchman Incendio.mp4
  22. Check out some more video footage from Evil Genius 2: World Domination about rogue agents. We didn’t have these in the original Evil Genius so excited to see what comes of them. Watch the video below from their Twitter feed.
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